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| Note We at NintendoBeyond DO NOT claim any of this info from Wikipedia as of ours: Wii Music: From Wikipedia, the free encyclopedia
Wii Music is an upcoming music video game for the Wii that simulates playing musical instruments using the Wii Remote and the Wii Balance Board. The game is part of Nintendo's Wii Series, which includes Wii Sports, Wii Play, Wii Fit, and Wii Sports Resort. Wii Music was originally suggested as a Wii launch title, but was not released at launch and received little coverage from the company over the next several months. However, in 2008 Nintendo explained more about the game in preparation for its release scheduled for later that year. Famed Nintendo composer Kôji Kondô is one of the people overseeing the project. GameplayIn Wii Music, players use the Wii Remote and Nunchuk to control a six member band with a combination of motions and button presses. The game supports up to four players, and in the single player mode the player can control up to four of their bandmates. More than 60 different instruments are available to play, including a violin, cowbell, piano, guitar, trumpet, bongo drums, maracas and marimba. Wii Music will combine motions and button presses on both the Wii Remote and Nunchuk to control a six-member Mii band. Unlike other music games, Wii Music does not require the player to press certain buttons at certain times but only requires the player to move the Wii Remote and Nunchunk like they were playing the instruments. Forty instruments will be available in the single- and multiplayer modes. Solo players can either control four band members simultaneously or relegate the computer to the other musicians. MinigamesThe demo of Wii Music featured at the 2005 Tokyo Game Show conference and E3 2006 included two minigames:
Six characters take part in a performance, although the game only supports up to four human players, the CPU takes care of the remaining parts. The gameplay itself is timing based. Players have to time button presses with notes. The controls vary depending on the instrument. Some instruments also have extra playing options. With the trumpet, the player can aim the Wii remote up and down to simulate an increase in blowing strength. With the guitar, the player can hold down the C button to get single notes instead of chords. MusicThe following two songs appear in the game at E3 2006:
New footage released in October 2007 featured the additional songs:
E3 2008 revealed the following songs:
DevelopmentWii Music was first shown, along with the Wii Remote, at the Nintendo press conference at the 2005 Tokyo Game Show. The two minigames briefly featured were Drums and Orchestra. The game was also the first Wii game ever to be demonstrated during Nintendo's E3 2006 press conference, where Shigeru Miyamoto came up to the stage to perform the The Legend of Zelda Overworld Theme for the audience using the Orchestra game. Both Drums and Orchestra were also made playable to attendees. Additional details of the game were released in conjunction with a Nintendo press conference held on October 11, 2007. Again Wii Music was showcased during Nintendo's Press conference for E3 2008, revealing much more information, including support for the Wii Balance Board to play the drums. It was revealed later on that the game has lessons for the drums programmed in. Miyamoto later announced that over 60 instruments will be playable in the game, and explained the control scheme that uses the Wii Remote's buttons to play notes on various instrument while holding the Wii Remote in a similar fashion to the actual instrument. | ||||||||||||||||||||